Circulatory System in Cyberpunk 2077 is a type of cyberware. Cyberwares are implants that players can install, exchange, and upgrade into V's body to obtain passive buffs and various active effects that provide different combat tactics and many more. Each cyberware is categorized in different rarities from Common up to Legendary cyberware. The Circulatory System has 3 slots that can be used to implant a cyberware for V. This page covers a list of all the Circulatory System Cyberware that can be found in Cyberpunk 2077.
Cyberpunk 2077 Circulatory System Cyberware
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Circulatory System Cyberware
Name |
Bonuses |
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---|---|---|---|
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14 | +10% Stamina whenever you use a melee weapon to neutralize an enemy. |
4207 |
|
14 | Automatically heals you with your equipped Health Item when your Health drops below 35%. |
4207 |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
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12 | -7% Stamina cost for shooting. |
2807 |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
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10 | +3% Health when you neutralize an enemy. |
2807 |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
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12 | +10% melee attack speed |
2807 |
|
__t1capacity__ | __t1bonus__ |
__t1value__ |
|
5 | +5% movement speed when your Health drops to 25%. |
1407 |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Circulatory System Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
14 | +13% Stamina whenever you use a melee weapon to neutralize an enemy. |
8027 |
|
14 | Automatically heals you with your equipped Health Item when your Health drops below 35%. |
8027 |
|
__t2capacity__ | __t2bonus__ |
__t2value__ |
|
15 | Functions as a powerful Health Item. |
5353 |
|
12 | -10% Stamina cost for shooting. |
5353 |
|
__t2capacity__ | __t2bonus__ |
__t2value__ |
|
__t2capacity__ | __t2bonus__ |
__t2value__ |
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10 | +4% Health when you neutralize an enemy. |
5245 |
|
__t1capacity__ | __t2bonus__ |
__t2value__ |
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12 | +13% melee attack speed |
5353 |
|
__t2capacity__ | __t2bonus__ |
__t2value__ |
|
5 | +10% movement speed when your Health drops to 25%. |
2680 |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Circulatory System Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
14 | +16% Stamina whenever you use a melee weapon to neutralize an enemy. |
14855 |
|
14 | Automatically heals you with your equipped Health Item when your Health drops below 35%. |
14855 |
|
16 | Against Poisoned enemies: |
14855 |
|
15 | Functions as a powerful Health Item. |
9906 |
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12 | -13% Stamina cost for shooting. |
9906 |
|
__t3capacity__ | __t3bonus__ |
__t3value__ |
|
14 | __t3bonus__ |
__t3value__ |
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10 | +5% Health when you neutralize an enemy. |
9906 |
|
__t1capacity__ | __t3bonus__ |
__t3value__ |
|
12 | +17% melee attack speed |
9906 |
|
__t3capacity__ | __t3bonus__ |
__t3value__ |
|
5 | +15% movement speed when your Health drops to 25%. |
4957 |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Circulatory System Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
14 | +19% Stamina whenever you use a melee weapon to neutralize an enemy. |
26169 |
|
14 | Automatically heals you with your equipped Health Item when your Health drops below 35%. |
26169 |
|
16 | Against Poisoned enemies: |
26169 |
|
15 | Functions as a powerful Health Item. |
17448 |
|
12 | -15% Stamina cost for shooting. |
17448 |
|
40 | +3.25% Health and Stamina when you hit on enemy with a fully charged Tech weapon shot. |
57874 |
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14 | +2.25% Health when you hit an enemy with a fully charged Tech weapon shot. |
26169 |
|
10 | +6% Health when you neutralize an enemy. |
17448 |
|
40 | -15% Stamina cost for all attacks. |
38585 |
|
12 | +20% melee attack speed |
17448 |
|
30 | +100% Health when your Health reaches 0. |
43612 |
|
5 | +20% movement speed when your Health drops to 25%. |
8727 |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Circulatory System Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
14 | +23% Stamina whenever you use a melee weapon to neutralize an enemy. |
50869 |
|
14 | Automatically heals you with your equipped Health Item when your Health drops below 35%. |
11969 |
|
16 | Against Poisoned enemies: |
50869 |
|
15 | Functions as a powerful Health Item. |
7980 |
|
12 | -18% Stamina cost for shooting. |
33915 |
|
__t5capacity__ | __t5bonus__ |
__t5value__ |
|
14 | +3% Health when you hit an enemy with a fully charged Tech weapon shot. |
11969 |
|
10 | +7% Health when you neutralize an enemy. |
7980 |
|
__t4capacity__ | __t5bonus__ |
__t5value__ |
|
12 | +23% melee attack speed |
7980 |
|
30 | +100% Health when your Health reaches 0. |
19947 |
|
5 | +25% movement speed when your Health drops to 25%. |
16961 |
- Anonymous
12 seems to be the lucky number if your trying to even out everything, if you have a spare point then you could up it to 13 for the blood pump
- Anonymous
- Anonymous
- Anonymous
Rancho Coronado, not Rancho Colorado for location of Octavio's clinic
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Biomonitor saved my ass in the Rhino boxing match. She can down you with 2 hits, but the monitor kicks in and you keep going. Until the next punch that is...
+FYI, Feedback Circuit doesn't work with tech weapons. I tested with tech shotgun, tech sniper, and tech precision rifle in both conditions shooting enemies and shooting air. None of them trigger the effect.
+It works with gorilla arms charge. So when you punch someone enough, gorilla arms get fully charged (there's a small bar indicates it) and then there is a time which this bar gradually discharges. In this time, you will restore 3/6/10% hp with PER PUNCH you land on the enemies.
+Sound kinda OP but the downside is you need to punch some1 to get charged and the bar depletes pretty quickly.
What really grinds my gears is that the Syn-Lungs are gone. That was central to my Arasaka Chrome build T^T
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