Comrade's Hammer

Tech Weapon        Epic(Legendary Upgraded) / Iconic
comrades-hammer-weapon-cyberpunk-2077-wiki-guide
680 DPS
1873-2231 Damage
0.78 Attacks Per Second
TECH
Can be charged to release a powerful shot

Crafted item will gain a random stat.

  • Crit Chance, Crit Damage, Bleeding Chance, Burn Chance, Poison Chance, Shock Chance, Charge Multiplier, Charge Time

Crafted item will gain a random damage type

  • +273-333 Chemical Damage
  • +273-333 Electrical Damage
  • +273-333 Physical Damage
  • +273-333 Thermal Damage

A modified Mag contains only a single bullet laden with explosive material that wreaks havoc at the point of impact. Reloading this monster requires additional time. 


Upgrade Slots (Epic)

  • Empty Mod Slot
  • Empty Mod Slot

Comrade's Hammer is an Iconic Tech Weapon in Cyberpunk 2077. Comrade's Hammer deals electrical and chemical damage. It also grants a small chance to apply Poison and/or Shock. Iconic Weapons have unique perks often making them better than their regular counterparts.

 

Powered by revolutionary fervor.

 

How to acquire Comrade's Hammer

Can be crafted if you have the Grease Monkey Perk and loot the spec from the leader in Suspected Organize Crime Activity in Arroyo

comrade's_hammer_map_location_cypberpunk2077_wiki_guide_300px

To craft Comrade's Hammer you need the following items:

  • 20 Uncommon Components
  • 35 Rare Components
  • 45 Epic Components
  • 1 Legendary Component

 

Comrade's Hammer information

  • Base Weapon: RT-46 Burya
  • Deals Large amount of base damage which offsets having one round per reload. 

Comrade's Hammer Upgrades

Comrade's Hammer has the following upgrade slots

Epic

  • Empty Mod Slot
  • Empty Mod Slot

Legendary

  • Four Mod Slots

Comrade's Hammer Notes and Tips

  • Although it is a Tech weapon, Comrade's Hammer does not have a charge time. Thus, it does not benefit from charge-related bonuses. 
  • Pairs well with Level 12 Handgun Perk: Grand Finale.
  • The Engineering Perks: Lightning Bolt  (Level 12) and Superconductor  (Level 20) work with this pistol.
  • Perks that reduce reload rate can offset the long reload.
  • If used well, it can clear buildings without you even entering due to its high penetration and blast radius.
  • Pair with mantis blades for a reliable backup weapon.
  • Will be visible in V's apartment on the wall of the storage room if it's in your storage.
  • This weapon will deal explosive damage to nearby bodies if shooting someone near them, killing them even with non-lethal mods.

 

Iconic Weapons
Amnesty  ♦  Apparition  ♦  Archangel  ♦  Breakthrough  ♦  Buzzsaw  ♦  Chaos  ♦  Crash  ♦  Doom Doom  ♦  Dying Night  ♦  Fenrir  ♦  Kongou  ♦  La Chingona Dorada  ♦  M-10AF Lexington  ♦  Malorian Arms 3516  ♦  Moron Labe  ♦  Mox (Weapon)  ♦  O 'Five  ♦  Overwatch  ♦  Plan B  ♦  Prejudice  ♦  Pride  ♦  Problem Solver  ♦  Psalm 11:6  ♦  Second Opinion  ♦  Sovereign  ♦  The Headsman  ♦  Widow Maker



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    • Anonymous

      22 Jun 2021 14:01  

      'Although it is a Tech weapon, Comrade's Hammer does not have a charge time. Thus, it does not benefit from charge-related bonuses.' this is actually wrong. it's charge time is actually almost instant to where it's done during a normal press, so you can still kill enemies through walls and take advantage of other tech perks. Some perks are made useless by it being almost instant, but otherwise.

      • Anonymous

        10 Mar 2021 16:50  

        i've used this thing to clear entire buildings by shooting through the roof, im talking apartments, factories, houses, you name it! plus mr. smasher bit it aftter TWO SHOTS!

        • 13 Feb 2021 01:59  

          Mine does around 3500DPS and usually sends at least one limb flying (literally), heads come off very easily. Can also take out 3 goons in 1 shot. The slow reload doesn't matter, I have plenty of armor (around 4500; can get it up to 5100+). Best handgun in the game imo.

          • Anonymous

            19 Jan 2021 17:10  

            charge based tech weapon perks dont work because it doesn't charge but crit chance and damage perks do, use the handgun skill that doubles damage on 1 bullet and its much stronger than any sniper, can easly one shot any boss with enough headshot bonuses. on a melee build with only a few pistol perks oneshot placide the voodoo boys boss with a headshot.

            • Anonymous

              04 Jan 2021 15:09  

              Hi, I get the epic version of it and I don't know how to upgrade it to legendary, any tips ? Thanks in advance, I'm 20 engeneer.

              • Anonymous

                03 Jan 2021 15:25  

                Given that it can be crafted, I'm working on milling for a good one. Seems like the headshot multiplier ranges from 2 to 3, crit chance from +0% to +50%, looks like crit damage ranges from +0% to +100%, and a charge multiplier of up to 2.

                I've only made about 15 of these so far, but I'm willing to bet that a few things are guaranteed: the bonus damage type will be Thermal and there will be a +6% chance to burn.

                Grinding these makes sense if you're working on tech levels for crafting because you can just wallbang to level engineering at the same time for some bonus skill points.

                • Anonymous

                  23 Dec 2020 18:15  

                  upgraded it to legendary, after that i tried upgrading it then it says i lack the level to upgrade the weapon?

                  • Anonymous

                    18 Dec 2020 06:45  

                    how do I get it if I sold it or break it down a while ago? I think i clean the area a while ago and sold all the loots

                    • Anonymous

                      14 Dec 2020 15:57  

                      managed to clear an entire job without stepping in the building thx to the grand finale, f all walls, and t3 tesla perk on this thing, amazing weapon! would recommend

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