Prototype: Shingen Mark V

Tier 3 / Iconic
smart icon cyberpunk 2077 wiki guide 80pxSmart Submachine Gun

prototype shingen mark v weapon cyberpunk 2077 wiki guide
Attack Speed 6.67
Damage 14.65
Reload Speed 1.90
Effective Range 22
Weapon Handling 5.02
Smart Link cyberware required to enable smart-tagerting

+50% Headshot Damage Multiplier
1.1sec Lock-on time
+24% Burn Chance

Fires explosive rounds. The modified automated targeting system guide bullets to up to 3 targets while aiming. Perfect for when you're outnumbered.
No Slots
money cyberpunk 2077 wiki guide 30px 2504 weight icons cyberpunk 2077 wiki guide 40px5

Prototype: Shingen Mark V is an Iconic Weapon in Cyberpunk 2077. Prototype: Shingen Mark V offers versatility with a headshot damage multiplier and a quick lock-on time. It can also inflict a substantial burn chance on targets.

 

How to get Prototype: Shingen Mark V in Cyberpunk 2077

Prototype: Shingen Mark V can be found at:

Can be found in shipping container 667, in the warehouse's loading bay, during Gimme Danger. Be careful of the booby trap.
shingen map location cypberpunk2077 wiki guide 300px

 

Cyberpunk 2077 Prototype: Shingen Mark V Bonuses

Prototype: Shingen Mark V provides the following bonuses:

+50% Headshot Damage Multiplier
1.1sec Lock-on time
+24% Burn Chance

 

Cyberpunk Prototype: Shingen Mark V Upgrades

Prototype: Shingen Mark V has the following upgrade slots

  • Has no Slots

 

Prototype: Shingen Mark V Notes and Tips

  • Notes and tips go here.

 

Cyberpunk 2077 Iconic Weapons
Ambition  ♦  Amnesty  ♦  Apparition  ♦  Archangel  ♦  Ba Xing Chong  ♦  Baby Boomer  ♦  Black Unicorn  ♦  Bloody Maria  ♦  Blue Fang  ♦  Breakthrough  ♦  Breakthrough (Iconic Weapon)  ♦  Butcher's Cleaver  ♦  Buzzsaw  ♦  Byakko  ♦  Caretaker's Spade  ♦  Chaos  ♦  Cheetah  ♦  Cocktail Stick  ♦  Comrade's Hammer  ♦  Cottonmouth  ♦  Crash  ♦  Crimestopper  ♦  Death and Taxes  ♦  Divided We Stand  ♦  Doom Doom  ♦  DR5 Nova  ♦  Dying Night  ♦  Errata  ♦  Fenrir  ♦  Genjiroh  ♦  Gold-Plated Baseball Bat  ♦  Guts  ♦  Hawk  ♦  Headhunter  ♦  Her Majesty  ♦  Hypercritical  ♦  Jinchu-maru  ♦  Kongou  ♦  La Chingona Dorada  ♦  Lexington X-Mod2  ♦  Lizzie  ♦  M-10AF Lexington  ♦  Malorian Arms 3516  ♦  Mancinella  ♦  Moron Labe  ♦  Mox (Weapon)  ♦  Murphy's Law  ♦  Nehan  ♦  O 'Five  ♦  Ogou  ♦  Order  ♦  Overwatch  ♦  Pizdets  ♦  Plan B  ♦  Pozhar X-Mod2  ♦  Prejudice  ♦  Pride  ♦  Problem Solver  ♦  Psalm 11:6  ♦  Rasetsu  ♦  Riskit  ♦  Rosco  ♦  Sasquatch's Hammer  ♦  Second Opinion  ♦  Seraph  ♦  Sovereign  ♦  Stinger  ♦  The Headsman  ♦  Tinker Bell  ♦  Tsumetogi  ♦  Volkodav  ♦  Widow Maker  ♦  Yinglong

 




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    • Anonymous

      I was wondering, why does this so less damage compared to other guns. This gun found as legendary, you can't upgrade it, thus crafting bonuses will not apply to it, unfortunately. -15% damage :(

      • Anonymous

        You can get this gun before Gimme Danger (and after, presumably). It's just sitting there in the shipping container. If you go to get it outside of the mission, there aren't any enemies around either.

        • Anonymous

          Gun pretty much makes combat pointless. You just point in the vague direction of npc's heads, spray, and win. They need npc's to have access to either a smartgun blocker or jammer. Smart weapons like this make the hardest difficulty of this game a joke.

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