Fortified Ankles

Tier 5
fortified ankles cyberware cyberpunk 2077 wiki guide 150px

limit cyberpunk 2077 wiki guide 30px 89armor cyberpunk 2077 wiki guide 35px

Allows you to charge jumps for greater distance.

Hold to charge, then release to jump.

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

+0.5% Health per Attribute Point.

+1.3% Health Regen Bonus
+13 Carrying Capacity

money cyberpunk 2077 wiki guide 30px7980

Fortified Ankles is a Legs Cyberware in Cyberpunk 2077. Fortified Ankles are joints reinforced with plastic fibers and nanogel-filled joint capsules. Cyberwares are implants that players can install, exchange, and upgrade into V's body to obtain passive buffs and various active effects. Cyberware acts as the game's means to obtain armor from Patch 2.0 and onwards. Each cyberware is categorized in different rarities from Common up to Legendary+ and will contribute to the Cyberware limit score.

 

Cyberpunk 2077 Fortified Ankles Information

 

How To Get Fortified Ankles in Cyberpunk 2077

Fortified Ankles can be found at:

Tier 3 and Tier 4 versions can be bought from Finger's M.D. at Japantown, Westbrook
ripperdoc finger's md map cyberpunk2077 wiki guide 300px

 

Fortified Ankles Notes & Trivia

  • Other notes, tips, and trivia go here.

 

Fortified Ankles Tiers Cyberpunk 2077

Tier 1
Tier 2
Tier 3
Tier 4
Tier 5

Fortified Ankles

Tier 1

__t1capacity__ limit cyberpunk 2077 wiki guide 30px  __t1armor__armor cyberpunk 2077 wiki guide 35px

__t1bonus__

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

__t1attunedbonus__

money cyberpunk 2077 wiki guide 30px __t1value__

Fortified Ankles

Tier 2

6 limit cyberpunk 2077 wiki guide 30px  35armor cyberpunk 2077 wiki guide 35px

Allows you to charge jumps for greater distance.

Hold to charge, then release to jump.

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

+1.1% Health Regen Bonus
+11 Carrying Capacity

money cyberpunk 2077 wiki guide 30px 5245

Fortified Ankles

Tier 3

6 limit cyberpunk 2077 wiki guide 30px  53armor cyberpunk 2077 wiki guide 35px

Allows you to charge jumps for greater distance.

Hold to charge, then release to jump.

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

+0.5% Health per Attribute Point.

+1.1% Health Regen Bonus
+11 Carrying Capacity

money cyberpunk 2077 wiki guide 30px 9906

Fortified Ankles

Tier 4

6 limit cyberpunk 2077 wiki guide 30px  71armor cyberpunk 2077 wiki guide 35px

Allows you to charge jumps for greater distance.

Hold to charge, then release to jump.

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

+0.5% Health per Attribute Point.

+1.2% Health Regen Bonus
+12 Carrying Capacity

money cyberpunk 2077 wiki guide 30px 17448

Fortified Ankles

Tier 5

6 limit cyberpunk 2077 wiki guide 30px  89armor cyberpunk 2077 wiki guide 35px

Allows you to charge jumps for greater distance.

Hold to charge, then release to jump.

body perk category cyberpunk 2077 wiki guide 70px Body Attuned

+0.5% Health per Attribute Point.

+1.3% Health Regen Bonus
+13 Carrying Capacity

money cyberpunk 2077 wiki guide 30px 7980

 




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    • Anonymous

      After learning that I cannot talk to Fingers and buy anything.....I have returned with murder in my mind, AND NOW HE WILL PAY!!!!

      • Anonymous

        Is there anyone else that sells the Epic version after the update? Yeah, I punched Fingers. I swear it was just a love tap! That's all! He barely bled!

        • Anonymous

          he's supposed to be a dislikeable grimy cheap knock-off ripperdoc and yet he sells some of the best cyberware - y u do dis T_T

          • Anonymous

            Honestly, the epic jump height isn't even close to the rare version, it's like a baby mode ledge-grabber if you have trouble with that sort of this. It really is so obviously a downgrade (slow-moving, short af) that I'm not even going to try testing this combat liability, save your money and/or quit tripping that you charged story mode before you googled where your dream(nightmare) gear is.

            • Anonymous

              Compared with launch, the current (1.5) hover feels like it covers more distance. However, the rare version has a much greater jump height. Also, the epic version automatically jumps once you have enough charge which I personally found more intuitive. The rare version requires the jump key to be manually released to jump and I had trouble grabbing onto ledges with it.

              • Anonymous

                I get the whole consequence's mechanic if I punch a guy and I can no longer buy the items from him. Then now have to only find them by RNG random drop, I get that. But If you do something without knowing the consequences of something only come to find out that the ONLY specific item behind the ONLY guy who sells it gets completely gated to the point of cheating it in or creating a new game. Then that's complete sh**, this is a trash game that the DEVS only put 20% brain power into the coding of the game. I haven't even mentioned the amount of bugs and glitches this game shouldn't have but it sadly does.... If you notice, I am a year ahead in time of all these comments and this is still a BIG problem...

                • Anonymous

                  Should at least be able to loot the epic ankles out of Fingers' shop by taking some sort of key off his dead body to open, same price for installation at any other ripperdoc. And yes, I say dead body because let's be honest, if you find out he's the only guy with them giving him his just dinner of fist to face, he gets his just desserts, too.

                  • Anonymous

                    Beating the **** out of Fingers is still more satisfying than the hover. the all-important high jump function is there in the rare version anyway.

                    • Anonymous

                      The guy who installs faulty cyberware is the exclusive source of some high-tier implants. What. Why can I not just buy non-faulty cyberware from someone else? This isn't a matter of "consquences", it's a matter of shitty setting.

                      • Anonymous

                        I shouldn't be punished for hitting the man, I mean I had no idea the punch would kill him, I just wanted to put him in his place

                        • Anonymous

                          Kind of fucking dumb that the only ripperdoc in the entire game that sells you certain high level mods, is also the only one in the entire game that you fuck over as part of the main quest line.
                          Like, legit did nobody at CDPR think about this at all?

                          • Anonymous

                            I cant get them to work consistently, they will occasionally but they seem buggy as hell to the point where they just dont work at most of the time

                            • Anonymous

                              Epic version auto jumps after a half second or so. Can also be used mid fall with the same half second charge

                              • Anonymous

                                Such a bad design choice to lock the epic rarity out if you punch fingers

                                but fuck it, i'd punch fingers again
                                actually, i'm gonna create a new save and go do that right now

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