Cyberware in Cyberpunk 2077 is an integral upgrade in the world of 2077. Cyberware is technology permanently installed into the human flesh that sometimes has the capability to interface with the nervous system. Its goal is to achieve higher performance and bring enhancements to physical power. Cyberware can be implanted in V's body to gain both active and passive improvements.
To equip mods to your body, go to your inventory and access to cyberware. For example, you can equip your operating system by selecting the OS you have applied and equipping the mods you prefer in each slot.
Cyberwares cannot be changed on the fly by the player, and it can only be augmented and replaced by the Ripperdoc, an NPC/Merchant who is capable of placing these cyberwares. This page covers a list of all the Cyberware found in Cyberpunk 2077
Armor and Cyberware Capacity in Cyberpunk 2077
From Patch 2.0 onwards, armor is mainly obtained by certain Cyberwares like Integumentary System upgrades or Legs modifications. Each upgrade you make to V's body will contribute to his cyberware capacity limit, upon reaching it you will not be able to equip any more modifications. The Perk Edgerunner will allow you to surpass that limit and become a true cyborg at the cost of increasingly reduced health.
Different Tiers of Cyberware in Cyberpunk 2077
Cyberware comes in various quality levels that can be obtained at different character levels:
- Tier 1: Available for purchase starting at level 1.
- Tier 2: Available starting at level 10.
- Tier 3: Available starting at level 20.
- Tier 4: Available starting at level 30.
- Tier 5: Available starting at level 40.
Players can enhance the quality of their cyberware using the appropriate Item Components at Ripperdocs.
Cyberware Stat Bonuses in Cyberpunk 2077
Cyberware provides a specific stat bonus at Tier 1 and an additional bonus at Tier 2. A third bonus can be unlocked by acquiring the Driver Update perk in the Technical Ability Attribute.
While browsing a Ripperdoc’s inventory, the bonuses are randomly selected and remain fixed until the next shop reset. If you have the Chipware Connoisseur perk, you can choose to retain the current bonuses or select from a new set. At Tier 3 and above, two new bonus sets become available alongside the option to keep the existing ones.
Changing the bonuses can be achieved by upgrading a different piece of cyberware. Although the same sets of bonuses are offered for upgrades within a tier, upgrading to a different tier provides distinct bonuses.
Different Types of Cyberware in Cyberpunk 2077
Cyberware can be installed or exchanged at Ripperdocs throughout Night City, or obtained as loot. Certain Iconic cyberware is available through Airdrops in Dogtown. Players can install their chosen cyberware in various body slots:
- Frontal Cortex (3 slots)
- Operating System (1 slot)
- Arms Cyberware (1 slot)
- Face (1 slot; a 2nd slot is unlocked during the main quest Birds with Broken Wings)
- Skeleton Cyberware (2 slots; a 3rd slot can be unlocked with License to Chrome)
- Hands Cyberware (1 slot; a 2nd slot can be unlocked with Ambidextrous)
- Nervous System (3 slots)
- Circulatory System (3 slots)
- Integumentary System (3 slots)
- Legs Cyberware (1 slot)
Installing at least one Cyberware in each of the 10 slot types earns the Achievement "Full Body Conversion".
All Cyberware in Cyberpunk 2077
Frontal Cortex in Cyberpunk 2077 is a type of Cyberware. Cyberwares are implants that players can install, exchange, and upgrade into V's body to obtain passive buffs and various active effects that provide different combat tactics and many more. Each cyberware is categorized in different rarities from Common up to Legendary cyberware. The Frontal Cortex has 3 slots that can be used to implant a cyberware for V. This page covers a list of all the Frontal Cortex Cyberware that can be found in Cyberpunk 2077.
Cyberpunk 2077 Frontal Cortex Cyberware
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Frontal Cortex Cyberware
Name |
Bonuses |
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55 | Reduces the cooldowns of all cyberwareby 7.5% after neutralizing an enemy. |
101,000 |
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20 | Allows your quickhacks to deal Crit Hits. |
4207 |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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5 | +15% damage against drones. robots. mechs and turrets. |
1407 |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
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8 | Increases RAM recovery rate by +0.05 unit[s) per sec. |
2807 |
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__t1capacity__ | __t1bonus__ |
__t1value__ |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Frontal Cortex Cyberware
Name |
Bonuses |
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|
__t2capacity__ | __t2bonus__ |
__t2value__ |
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20 | Allows your quickhacks to deal Crit Hits. |
7865 |
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__t2capacity__ | __t2bonus__ |
__t2value__ |
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__t2capacity__ | __t2bonus__ |
__t2value__ |
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__t2capacity__ | __t2bonus__ |
__t2value__ |
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__t2capacity__ | __t2bonus__ |
__t2value__ |
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5 | +20% damage against drones. robots. mechs and turrets. |
2626 |
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20 | +0.4 RAM when you neutralize an enemy. |
7865 |
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14 | -0.6% Cooldown Instantly for all cyberware after neutralizing an enemy. |
7865 |
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__t2capacity__ | __t2bonus__ |
__t2value__ |
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8 | Increases RAM recovery rate by +0.08 unit[s) per sec. |
5245 |
|
__t2capacity__ | __t2bonus__ |
__t2value__ |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Frontal Cortex Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
__t3capacity__ | __t3bonus__ |
__t3value__ |
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20 | Allows your quickhacks to deal Crit Hits. |
14588 |
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__t3capacity__ | __t3bonus__ |
__t3value__ |
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__t3capacity__ | __t3bonus__ |
__t3value__ |
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10 | +4 Max RAM |
9906 |
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8 | Improves Kerenzikov by enhancing the user's speed and reflexes. |
9906 |
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5 | +25% damage against drones. robots. mechs and turrets. |
4957 |
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20 | +0.7 RAM when you neutralize an enemy. |
14855 |
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14 | -0.8% Cooldown Instantly for all cyberware after neutralizing an enemy. |
14855 |
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__t3capacity__ | __t3bonus__ |
__t3value__ |
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8 | Increases RAM recovery rate by +0.1 unit[s) per sec. |
9906 |
|
__t3capacity__ | __t3bonus__ |
__t3value__ |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Frontal Cortex Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
55 | -9% Cooldwon instantly for all cyberware after neutralizing an enemy. |
57874 |
|
20 | Allows your quickhacks to deal Crit Hits. |
26169 |
|
10 | Instantly recovers 15% Max RAM when available RAM falls to 20%. |
21809 |
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50 | Allows your quickhacks to deal Crit Hits. |
57874 |
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10 | +5 Max RAM |
17448 |
|
8 | Improves Kerenzikov by enhancing the user's speed and reflexes. |
17448 |
|
5 | +30% damage against drones. robots. mechs and turrets. |
8727 |
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20 | +1 RAM when you neutralize an enemy. |
26169 |
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14 | -1% Cooldown Instantly for all cyberware after neutralizing an enemy. |
26169 |
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40 | Instantly recovers 15% Max RAM when available RAM falls to 20%. |
10261 |
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8 | Increases RAM recovery rate by +0.13 unit[s) per sec. |
17448 |
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5 | Automatically negates an enemy quickhack. |
8727 |
You can search by Name, Bonuses,etc... Just type into the search box what you are looking for.
Quick Search of All Frontal Cortex Cyberware
Name |
Bonuses |
||
---|---|---|---|
|
__t5capacity__ | __t5bonus__ |
__t5value__ |
|
20 | Allows your quickhacks to deal Crit Hits. |
50869 |
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10 | Instantly recovers 23% Max RAM when available RAM falls to 20%. |
42392 |
|
__t5capacity__ | __t5bonus__ |
__t5value__ |
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10 | +6 Max RAM |
7980 |
|
8 | Improves Kerenzikov by enhancing the user's speed and reflexes. |
33915 |
|
5 | +35% damage against drones. robots. mechs and turrets. |
16961 |
|
20 | +1.25 RAM when you neutralize an enemy. |
550869 |
|
14 | -1.25% Cooldown Instantly for all cyberware after neutralizing an enemy. |
50869 |
|
__t5capacity__ | __t5bonus__ |
__t5value__ |
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8 | Increases RAM recovery rate by +0.17 unit[s) per sec. |
7980 |
|
5 | Automatically negates an enemy quickhack. |
16961 |
- Anonymous
I think Cyberware that can be looted from chests and bodies might be random, as in, a specific chest may give a random cyberware. For the moment I will continue adding them as if they weren't, but please, if you find different cyberware in mentioned spots, write about it.
- Anonymous
I was sitting here playing this game and all my shoes fell off. And my glasses. So I have them.
- Anonymous
How come on this main page it doesn't show that the Memory bossy has an epic version, or how much it costs?
- Anonymous
There is also Nanorelays. It allows you to increase Sandevistan and Kerenzikov duration by 2 sec. Its epic, but I also saw uncommon. Epic at the ripper from Arroyo. I wonder if there is a legendary one?
Love and respect the work put into compiling information for players but why couldn’t there be a pre and post 2.0 tab for everything like what the Star Wars wiki did after Disney took over and scrapped the legends material. Not everyone has the hardware for the 2.0 update and all the information for those players is just gone
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