Mods in Cyberpunk 2077 are modifications that can be used to improve both Weapons and Armor in terms of both stats and usage. Players may use them to improve and change gear effects and adapt their playstyle accordingly. Mods can be used in equipment with at least one Mod slot. Players can assign and replace Mods from the Inventory Menu.

 

 

All Mods in Cyberpunk 2077

Name

Type

Rarity

Bonuses

Obtained By

crunch_mods_cyberpunk2077_wiki_guide
Crunch

Ranged Mod

Common
Uncommon
Rare
Epic
Increases Damage by 5/6/7/8
  • Sold at various rarities by weapon vendors throughout Night City.
  • Can be crafted when the respective Crafting Spec is obtained.

penetrator-weapon-mod-cyberpunk-2077-wiki-guide
Penetrator

Ranged Mod

Common
Uncommon
Rare
Epic
Increases Crit Chance by 2/3/4/5%
  • Sold at various rarities by weapon vendors throughout Night City.
  • Can be crafted when the respective Crafting Spec is obtained.

pacifier_mods_cyberpunk2077_wiki_guide
Pacifier

Ranged Mod

Common
Uncommon
Rare
Epic
Increases Crit Damage 6/8/10/12%
  • Sold at various rarities by weapon vendors throughout Night City.
  • Can be crafted when the respective Crafting Spec is obtained.

combat_amplifier_mods_cyberpunk2077_wiki_guide
Combat Amplifier

Ranged Mod

Rare Increases chance to apply damage-related status effect by 5%.
(Bleeding - Burn - Poison - Shock)
  • Sold at weapon vendors throughout Night City.
  • Can be crafted when the respective Crafting Spec is obtained.

 

countermass_mod_cyberpunk2077_wiki_guide
Countermass

Ranged Mod

Epic Eliminates vertical recoil while aiming.

Epic version can be bought from the Weapon Shop in Japantown for 1250.
Epic Version can be bought from the Weapon Shop in Wellsprings, Heywood.

pulverize_mods_cyberpunk2077_wiki_guide
Pulverize

Ranged Mod

Uncommon Increases damage to limbs by 5%

Sold randomly by Weapon vendors throughout Night City with varying rarity.

weaken_mods_cyberpunk2077_wiki_guide
Weaken

Ranged Mod

Rare Hitting a target reduces their shooting accuracy by 10% for 10 sec.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

auto_loader_mods_cyberpunk2077_wiki_guide
Autoloader

Ranged Mod

Rare Automatically loads a bullet in the chamber after depleting a magazine (Not Working)  

pax_mods_cyberpunk2077_wiki_guide
Pax

Ranged Mod

Uncommon

Renders your weapon non-lethal, allowing you to damage your enemies without killing them. Increases damage by 6.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

phantom_mods_cyberpunk2077_wiki_guide
Phantom

Ranged Mod

Rare Increases rate of fire by 5%  

neon_arrow_mods_cyberpunk2077_wiki_guide
Neon Arrow

Ranged Mod

Rare Reduces weapon reload time by 5%  

vendetta-weapon-mod-cyberpunk-2077-wiki-guide
Vendetta

Ranged Mod

Rare Increases headshot damage by 20% Rare version can be found in the Glen, Heywood. Check the individual page for more info.

gimleteye_mods_cyberpunk2077_wiki_guide
OS-1 GimletEye

Short Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

hyakume_mods_cyberpunk2077_wiki_guide
Hyakume

Short Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

add_vantage_mods_cyberpunk2077_wiki_guide
Add-vantage

Short Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

cqo_mk72_kanoni_mini_mods_cyberpunk2077_wiki_guide
CQO Mk.72 Kanone MINI

Short Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

type_2067_mods_cyberpunk2077_wiki_guide
Type 2067

Short Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

mk.2x_grandstand_mods_cyberpunk2077_wiki_guide
Mk.2x Grandstand

Long Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

e255_percipient_mods_cyberpunk2077_wiki_guide
E255 Percipient

Long Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

mk.8_clearvue_mods_cyberpunk2077_wiki_guide
MK. 8 ClearVue

Long Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Epic version can be bought from the Weapon Shop in Japantown.

so-21_saika_mods_cyberpunk2077_wiki_guide
SO-21 Saika

Long Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Epic Version can be bought from the Weapon Shop in Wellsprings, Heywood.

hpo_mk77_kanone_max_mods_cyberpunk2077_wiki_guide
HPO Mk.77 Kanone MAX

Sniper Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

e305_prospecta_mods_cyberpunk2077_wiki_guide
E305 Prospecta

Sniper Scope

Common
Uncommon
Rare
Epic

-0.?? sec ADS Time
+ ?.??m Range
(Stats determined by rarity and mod level)

Sold randomly by Weapon vendors throughout Night City with varying rarity.

cs-1_taipan_mods_cyberpunk2077_wiki_guide
CS-1 Taipan

Muzzle

Common

2x damage multiplier when attacking from stealth.
Silencer. Reduces damage by 30%.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

xc-10_strix_mods_cyberpunk2077_wiki_guide
XC-10 Strix

Muzzle

Uncommon

2.5x damage multiplier when attacking from stealth.
Silencer. Increases Crit Chance by 10%.
Reduces base damage by 30%.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

xc-10_cetus_mods_cyberpunk2077_wiki_guide
XC-10 Cetus

Muzzle

Uncommon

2.5x damage multiplier when attacking from stealth.
Silencer. Inreases Crit Chance by 5%.
Reduces base damage by 25%.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

xc-10_alecto_mods_cyberpunk2077_wiki_guide1
XC-10 Alecto

Muzzle

Rare

2.5x damage multiplier when attacking from stealth.
Silencer. Reduces damage by 15%.

Sold randomly by Weapon vendors throughout Night City with varying rarity.

scourge_mods_cyberpunk2077_wiki_guide
Scourge

Melee Mod

Rare Increases Crit Damage by 10% Sold randomly by Weapon vendors throughout Night City with varying rarity.

white-knuckled_mods_cyberpunk2077_wiki_guide
White Knuckled

Melee Mod

Rare Increases Crit Chance by 7% Sold randomly by Weapon vendors throughout Night City with varying rarity.

cold_shoulder_mods_cyberpunk2077_wiki_guide
Cold Shoulder

Melee Mod

Rare Increases Damage by 7 Sold randomly by Weapon vendors throughout Night City with varying rarity.

kunai_mods_cyberpunk2077_wiki_guide
Kunai

Melee Mod

Rare Increases weapon attack speed by 0.3. Sold randomly by Weapon vendors throughout Night City with varying rarity.

armadillo-clothing-mod-cyberpunk-2077-wiki-guide
Armadillo

Clothing Mod

Random Increases Armor from 2 to 150, based on Mod Level.
Grants additional +20/40/60/80/100% Armor
 

resist_mods_cyberpunk2077_wiki_guide
Resist!

Clothing Mod

Random Reduces damage taken from status ailments by 8/11/14/17/20  

fortuna_mods_cyberpunk2077_wiki_guide
Fortuna

Clothing Mod

Legendary Increases Crit Chance by 15%  

bully_mods_cyberpunk2077_wiki_guide
Bully

Clothing Mod

Legendary Increases Crit Damage by 30%  

backpacker_mods_cyberpunk2077_wiki_guide
Backpacker

Clothing Mod

Random Increases carry capacity by 7/9/11/13/15  

footloose_mods_cyberpunk2077_wiki_guide
Footloose

Clothing Mod

Random Increases Evasion by +30/40/50/60/70 %  

showtime-clothing-mod-cyberpunk-2077-wiki-guide
Showtime

Clothing Mod

Random Increases damage dealt to moderate- and high-threat enemies by 6.5/8/9.5/11/13.5%  

osmosis-clothing-mod-cyberpunk-2077-wiki-guide
Osmosis

Clothing Mod

Random Increases Oxygen by 6.5/8/9.5/11/13.5 (Base oxygen= 100)  

plume_mods_cyberpunk2077_wiki_guide
Plume

Clothing Mod

Random Reduces fall damage by 8/11/14/17/20%  

zero_drag_mods_cyberpunk2077_wiki_guide
Zero Drag

Clothing Mod

Random Increases movement speed by 0.13/0.16/0.19/0.22/0.25  

tenacity_mods_cyberpunk2077_wiki_guide
Tenacity

Clothing Mod

Random Reduces Stamina cost of Melee Attacks by 6/7/8/9/10%  

vanguard-clothing-mod-cyberpunk-2077-wiki-guide
Vanguard

Clothing Mod

Random Increases Block Effort Reduction by 8/11/14/17/20%  

boom_breaker_mods_cyberpunk2077_wiki_guide
Boom-Breaker

Clothing Mod

Random Reduces damage taken from Explosions by 8/11/14/17/20%  

coolit-clothing-mod-cyberpunk-2077-wiki-guide
Coolit

Clothing Mod

Legendary Grants immunity to Burn status effect.  

antivenom-clothing-mod-cyberpunk-2077-wiki-guide
Antivenom

Clothing Mod

Epic Grants immunity to Poison status effect  

panacea_mods_cyberpunk2077_wiki_guide
Panacea

Clothing Mod

Legendary Grants immunity to Poison and Shock status efects  

superinsulator-clothing-mod-cyberpunk-2077-wiki-guide
Superinsulator

Clothing Mod

Legendary Grants immunity to Poison and Shock status effects  

soft-sole-clothing-mod-cyberpunk-2077-wiki-guide
Soft-Sole

Clothing Mod

Epic You make no noise when landing  

cut-it-out_cyberware_cyberpunk2077_wiki_guide
Cut-it-Out

Clothing Mod

Epic Grants immunity to Bleeding status effect  

predator_mods_cyberpunk2077_wiki_guide
Predator

Clothing Mod

Legendary Increases damage dealt to low- and high- threat enemies by 25%  

deadeye_mods_cyberpunk2077_wiki_guide
Deadeye

Clothing Mod

Legendary Increases Crit Chance by 15%
Increases Crit Damage by 30%
 

blade-physical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Blade - Physical Damage

Mantis Blades Edge

Rare Changes type of damage dealt to Physical  

blade-thermal-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Blade - Thermal Damage

Mantis Blades Edge

Rare Changes type of damage dealt to Thermal  

blade-chemical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Blade - Chemical Damage

Mantis Blades Edge

Rare Changes type of damage dealt to Chemical  

blade-electrical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Blade - Electrical Damage

Mantis Blades Edge

Rare Changes type of damage dealt to Electrical  

slow_rotor_mods_cyberpunk2077_wiki_guide
Slow Rotor

Mantis Blades Rotor

Epic Increases Attack Speed by 20%  

fast_rotor_mod_cyberpunk2077_wiki_guide
Fast Rotor

Mantis Blades Rotor

Epic Increases Attack Speed by 40%  

haming-8_rotor_mods_cyberpunk2077_wiki_guide
Haming-8 Rotor

Mantis Blades Rotor

Legendary Increases Attack Speed by 45%  

knuckles_physical_damage_mods_cyberpunk2077_wiki_guide
Knuckles - Physical Damage

Gorilla Arms Knuckles Rare Charges type of damage dealt to physical  

knuckles_thermal_damage_mods_cyberpunk2077_wiki_guide
Knuckles - Thermal Damage

Gorilla Arms Knuckles Rare Charges type of damage dealt to Thermal  

knuckles_chemical_damage_mods_cyberpunk2077_wiki_guide1
Knuckles - Chemical Damage

Gorilla Arms Knuckles Rare Charges type of damage dealt to Chemical  

knuckles_electrical_damage_mods_cyberpunk2077_wiki_guide
Knuckles - Electrical Damage

Gorilla Arms Knuckles Rare Charges type of damage dealt to Electrical  

animal_knuckles_mods_cyberpunk2077_wiki_guide
Animals Knuckles

Gorilla Arms Knuckles Legendary Changes type of damage dealt to Physical.
Punhching enemies applies Bleeding status effect.
 

battery-low_capacity_mod_cyberpunk2077_wiki_guide
Battery. Low-Capacity

Gorilla Arms Battery Rare Increases damage dealt with Gorilla Arms by 10%  

battery-medium_capacity_mod_cyberpunk2077_wiki_guide
Battery. Medium-Capacity

Gorilla Arms Battery Epic Increases damage dealt with Gorilla Arms by 25%  

battery-high-capacity-cyberware-mod-cyberpunk-2077-wiki-guide
Battery. High-Capacity

Gorilla Arms Battery Epic Increases damage dealt with Gorilla Arms by 50%  

black-market_battery_mod_cyberpunk2077_wiki_guide
Black-Market Battery

Gorilla Arms Battery Legendary Increases damage dealt with Gorilla Arms by 100%  

rin3u-battery-cyberware-mod-cyberpunk-2077-wiki-guide
Rin3U Battery

Gorilla Arms Battery Legendary Increases damage dealt with Gorilla Arms by 10%
Restores 100% stamina upon killing an enemy
 

monowire-physical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire - Physical Damage

Monowire Cable  Rare Charges type of damage dealt to physical  

monowire-thermal-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire - Themal Damage

Monowire Cable Rare  Charges type of damage dealt to Thermal  

monowire-chemical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire - Chemical Damage

Monowire Cable Rare  Charges type of damage dealt to Chemical  

monowire-electrical-damage-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire - Electrical Damage

Monowire Cable Rare Changes type of damage dealt to Electrical  

monowire_battery_low_capacity_mods_cyberpunk2077_wiki_guide
Monowire Battery. Low-Capacity

Monowire Battery Epic Increases damage dealt with by 10'%  

monowire-battery-medium-capacity-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire Battery. Medium-Capacity

Monowire Battery Epic Increases damage dealt with Monowire by 25%  

devmonowire-battery-high-capacity-cyberware-mod-cyberpunk-2077-wiki-guide
Monowire Battery. High-Capacity

Monowire Battery Epic Increases damage dealt with Monowire by 50%  

explosive_round_mods_cyberpunk2077_wiki_guide
Explosive Round

Projectile Launcher Round Rare Normal shots explode on impact and deal physical damage.
Charged shots increase damage, explosion range and dismembering chance.
 

electrical_round_mods_cyberpunk2077_wiki_guide
Electrical Round

Projectile Launcher Round Rare Normal shots explode on impact and deal electrical damage.
Charged shots increase explosion range and stun targets.
 

thermal_round_mod_cyberpunk2077_wiki_guide
Thermal Round

Projectile Launcher Round Rare Normal shots explode on impact and deal thermal damage with a 20% chance to apply Burn.
Charged shots increase damage explosion range, and chance to apply Burn to 50%
 

chemical_rounds_mods_cyberpunk2077_wiki_guide
Chemical Round

Projectile Launcher Round Rare Normal shots explode on impact and deal chemical damage with a 20% chance to apply Poison.
Charged shots increase damage, explosion range, and chance to apply Poison to 50%.
 

militech_incendiary_round_cyberware_mod_cyberpunk2077_wiki_guide
Militech Incendiary Round

Projectile Launcher Round Rare

Explodes on impact and deals Thermal damage to Enemies within the area of effect with a small chance to apply Burn.
Charged Shots increase damage, the explosion radius and the chance to apply Burn. Effective against groups of Enemies.

 

tranquilizer_rounds_mods_cyberpunk2077_wiki_guide
Tranquilizer Rounds

Projectile Launcher Round Rare Normal shots can render a single target unconscious.
Charged shots have a larger area of effect.
 

neoplastic_plating_mod_cyberpunk2077_wiki_guide
Neoplastic Plating

Projectile Launcher Wiring Rare Increases Crit Chance by 10%  

metal_plating_mods_cyberpunk2077_wiki_guide
Metal Plating

Projectile Launcher Wiring Rare Increases all resistances +10%  

titanium_plating_mods_cyberpunk2077_wiki_guide
Titanium Plating

Projectile Launcher Wiring Epic Increases Armor by 7%  

sensory-amplifier-1-cyberware-mod-cyberpunk-2077-wiki-guide
Sensory Amplifier

Universal Cyberarm Fragment Rare Provides one of the following:
Increases Crit Chance by 10%
Increases Crit Damage by 30%
Increases Health by 15%
Increases Armor by 5%
 

sandevistan-overclocked-processor-cyberware-mod-cyberpunk-2077-wiki-guide
Sandevistan: Overclocked Processor

Sandevistan Fragment Random Increases Sandevistan duration by 0.7/0.9/1.1/1.3/1.5 seconds  

sandevistan-heatsink-cyberware-mod-cyberpunk-2077-wiki-guide
Sandevistan: Heatsink

Sandevistan Fragment Random Reduces Sandevistan cooldown by 2/2.5/3/3.5/4 seconds  

sandevistan-prototype-chip-cyberware-mod-cyberpunk-2077-wiki-guide
Sandevistan: Prototype Chip

Sandevistan Fragment Rare While Sandevistan is active Crit Chance is increased by 5%  

sandevistan-neurotransmitters-cyberware-mod-cyberpunk-2077-wiki-guide
Sandevistan: Neutransmittors

Sandevistan Fragment Rare While Sandevistan is active Crit Damage is increased by 15%  

sandevistan_micro_amplifier_mods_cyberpunk2077_wiki_guide
Sandevistan: Micro-Amplifier

Sandevistan Fragment Legendary Activating Sandevistan clears status effects (Burn, Poison, Bleeding, and Shock)  

sandevistan_tyger_paw_mods_cyberpunk2077_wiki_guide
Sandevistan: Tyger Paw

Sandevistan Fragment Epic Defeating enemies while Sandevistan is active restores 15% stamina  

sandevistan-rabid-bull-cyberware-mod-cyberpunk-2077-wiki-guide
Sandevistan: Rabid Bull

Sandevistan Fragment Epic Defeating enemies while Sandevistan is active restores 5% health  

sandivistan-arasaka-program-mod-cyberpunk-2077-wiki-guide
Sandevistan: Arasaka Software

Sandevistan Fragment Legendary While Sandevistan is active, enemies take 70% longer to detect you  

extended-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Extended Berserk

Berserk Fragment Random Increases Berserk duration by 2/3/4/5/6 seconds  

chained-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Chained Berserk

Berserk Fragment Random Reduces Berserk cooldown by 4.5/4/3.5/3/2.5 seconds  

armored-bereserk-cyberware-mod-cyberpunk-2077-wiki-guide
Armored Berserk

Berserk Fragment Random While Berserk is active, armor and resistance are incresed by 6/7/8/9/10%  

bruising-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Bruising Berserk

Berserk Fragment Random While Berserk, melee damage is increased by 13/16/19/21/24%  

focused-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Focused Berserk

Berserk Fragment Random While Berserk is active, sway and recoil reduction are improved by 15/20/25/30/35%  

invigorating-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Invigorating Berserk

Berserk Fragment Random While Berserk is active, Health regeneration is increased by 13/16/19/22/24  

devastating-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Devastating Berserk

Berserk Fragment Rare While Berserk is active, Crit Chance is increased by 15%  

sharpened-berserk-cyberware-mod-cyberpunk-2077-wiki-guide
Sharpened Berserk

Berserk Fragment Rare While Berserk is active, Crit Damage is increased by 25%  

beast_mode_mods_cyberpunk2077_wiki_guide
Beast Mode

Berserk Fragment Legendary

While Berserk is active:
Bonus to Armor and Resistance are increased by 15%
Health Regeneration improved by 15%
Melee Damage increased by 100%

 

target_analysis_cyberware_cyberpunk2077_wiki_guide
Target Analysis

Kiroshi Optics Fragment Rare

All weapons become non-lethal.
Headshots do not deal additional damage.
Smart Weapons primarily target limbs

 

explosives_analysis_cyberware_cyberpunk2077_wiki_guide
Explosive Analysis

Kiroshi Optics Fragment Uncommon

Grenade trajectory and area of effect are visible

 

threat_detector_cyberware_cyberpunk2077_wiki_guide
Threat Detector

Kiroshi Optics Fragment Rare

Enemies that detect you are automatically highlighted

 

trajectory-analysis-cyberware-mod-cyberpunk-2077-wiki-guide
Trajectory Analysis

Kiroshi Optics Fragment Legendary

Increases bonus damage from headshots by 50'%

 

weakspot_detection_cyberware_cyberpunk2077_wiki_guide
Weakspot Detection

Kiroshi Optics Fragment Uncommon

Increases Crit Chance by 5%

 

trajectory-generator-cyberware-mod-cyberpunk-2077-wiki-guide
Trajectory Generator

Kiroshi Optics Fragment Uncommon

Ricochet tarjectory is visible when aiming
Requires the Ballistic Corprocessor hands cyberware

 

 




Join the page discussion Tired of anon posting? Register!

    • Anonymous

      11 Jan 2021 08:49  

      I bought a cyberware mod schematic called Metal Plating from a ripperdoc that was labeled Epic but when i boughht it it transfered to my inventory as a Rare which is lower rarity. why is this? I did not have Grease Monkey required perk at the time under Crafting skill tree. But it was very expensive and i feel sort of robbed. Will this ever upgrade to what I actually bought once i get the Grease Monkey perk to craft Epic items or is it a loss?

      • Anonymous

        18 Dec 2020 05:01  

        For the "random rarity" mod recipes, it doesn't seem to be possible to craft legendary versions. Crafted 1000+ times and not a single one, so unless I have abysmal luck I think that it's bugged.

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