Grenades in Cyberpunk 2077 are a type of Item. Items in Cyberpunk 2077 englobe many kinds of equipment. You have Consumable Items that are one-time use items that may provide permanent or eventual buff or effect. Memorabilia, on the other hand, are items that appear in V's apartment after completing important Jobs as a memento to said deeds.
Furthermore, Grenades can be thrown by hand to deal damage to a group of enemies or inflict high DPS on a single target. Players need to previously assign Grenades to their gadget slot in the Inventory to use them. There are a variety of grenades that can affect enemies in different ways and deal different types of damage.
Grenade Levels
Each level determines the amount of damage dealt to enemies, though this amount also depends on both the level of the enemies and the points assigned by the player to Perks related to the Technical Ability attribute.
Grenade Types
In Cyberpunk 2077 players can acquire 3 types of grenades, therefore players can use the one that best suits their playthrough:
Standard Grenades - Will land where players throw them
Sticky Grenades - Can stick to targets or surfaces
Homing Grenades - Go straight to the nearest target
All Grenades in Cyberpunk 2077
You can search by Name or Location. Just type into the search box what you are looking for.
Quick Search of All Grenades
Name |
Damage Type |
Radius |
Effect |
---|---|---|---|
|
151/sec THERMAL DAMAGE |
3m Blast Radius Duration: 5sec |
Applies Burn for 5 sec. Deals additional damage to armored enemies. |
|
303 ELECTRICAL DAMAGE |
3m Blast Radius Duration: 5sec |
Applies an EMP effect for 5 sec. Deals bonus damage against enemy netrunners, drones, mechs, robots and turrets. Deactivates enemy cyberware for 20sec. |
|
504 PHYSICAL DAMAGE |
4m Blast Radios | Hits enemies with an explosive blast and shrapnel. |
|
14 PHYSICAL DAMAGE |
3m Blas Radius | Activates 32 lasers that deal damage for 5 sec. Decapitates non-Boss enemies who have less than 20% Health. |
|
75/sec CHEMICAL DAMAGE |
4m Blast Radius Duration: 8 Sec |
Creates a toxin cloud with a 6-second duration that applies Poison. -80% enemy melee damage for 20 sec. Decreased movement speed for 5 sec. and -10% Stamina. |
|
504 PHYSICAL DAMAGE |
4m Blast Radius | - |
|
- | 8m Blast Radius | Emits a sound that lures enemies. +80% lock-on speed with Smart weapons against affected enemies. |
|
- | 4m Blast Radius | Creates a smoke screen for 12 sec. |
|
- | 7m Blast Radius | Applies Blinding for 9 sec. -90% accuracy for affected human enemies for 15 sec. |
- Anonymous
i crafted couple of those ozob's grenades pls tell me the diffrence between the blue 1175 dmg normal frag and the ozob 1175 dmg one i crafted and pls what the damage type massive js good for
- Anonymous
- Anonymous
such a shame theres no grenades that STUN enemies, would go really well with my brawler that does more damage to stunned enemies :/
should add freeze bomb where we can freeze moving enemy
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