Perks in Cyberpunk 2077 work much the way they do in other RPGs, by providing passive abilities to the player which affect the way they play the game. Each skill tree also has its own selection of perks, too. Perks will require a certain number of attribute points before becoming unlocked, and perks further down a skill tree will require more points being put into the skill’s governing attribute. Some Perks can be upgraded multiple times to increase the benefits. This page covers a list of all the perks that can be found in the game.
All Perks in Cyberpunk 2077
Body Perks
Reflexes Perks
Technical Ability Perks
Cool Perks

Stealth Perks
- Stunning Blows
- Assassin
- Hidden Dragon
- Cutthroat
- Commando
- Strike from the Shadows
- Dagger Dealer
- Silent and Deadly
- Leg Up
- Crouching Tiger
- Aggressive Antitoxins
- Clean Work
- Restorative Shadows
- Ninjutsu
- Cheat Death
- Rattlesnake
- Sniper
- Ghost
- Venomous Fangs
- Silent Finisher
- Critical Antidote
- Corrosive Poison
- Toxicology
Intelligence Perks

Breach Protocol Perks
- Total Recall
- Datamine Mastermind
- Mass Vulnerability: Resistances
- Big Sleep
- Turret Tamer
- Mass Vulnerability
- Almost In!
- Advanced Datamine
- Extended Network Interface
- Datamine Virtuoso
- Cloud Cache
- Efficiency
- Mass Vulnerability: Quickhacks
- Totaler Recall
- Head Start
- Hackathon
- Buffer Optimization
- Compression
- Transmigration
- Anonymous
- Anonymous
- Anonymous
This is an excellent list of CP2077 Perks. I like the fact that you don't need to go to another page to see every perk and where it belongs.
I've been searching for the ID codes that would be used tp adjust the individual perks values in the in-game console. Does anyone know what those codes are, or where I can find them?
- Anonymous
Cyberpunk Max Perks
As far as I can tell the max you can get is 68 (Before Perk Shards and Level points) using: SUM:
Body 19 Reflexes 18 Tech 10 or 17 Intell 4 or11 Cool 13 71
Skills 21 21 8 or 12 High/Low 3 or 7 11 68
e.g.I had Intell at 7 before knowing that the respec only did Perks and I wanted to Max Reflexes and Tech so I made:
Body 19 Reflexes 20 Tech 20 Intell 7 Cool 5 71
Skills 21 21 13 4 4 63
Body Skills to Perk Points
Athletics 3 7 8 10 11 16 19
Annihilation 3 6 9 10 12 15 18
Street Brawler 3 6 9 10 12 15 18
Skill level 3 6 7 8 9 10 11 12 15 16 18 19
# of Perks Gained 3 2 1 1 2 3 1 2 2 1 2 1
Perk Sum 3 5 6 7 9 12 13 15 17 18 20 21
Sum of Perk/Skill 1 0.83 0.86 0.88 1 1.2 1.18 1.25 1.13 1.13 1.11 1.11
P/S to New Level 0.67 1 1 2 3 1 2 0.67 1 1 1
Reflexes Skills to Perk Points
Assault 3 6 9 10 12 15 18
Handguns 3 6 9 10 12 15 18
Blades 3 8 9 10 14 16 17
Skill level 3 6 8 9 10 12 14 15 16 17 18
# of Perks Gained 3 2 1 3 3 2 1 2 1 1 2
Perk Sum 3 5 6 9 12 14 15 17 18 19 21
Sum of Perk/Skill 1 0.83 0.75 1 1.2 1.17 1.07 1.13 1.13 1.12 1.17
P/S to New Level 0.67 0.5 3 3 1 0.5 2 1 1 2
Tech Ability Skills to Perk Points
Crafting 2 5 8 10 14 17
Engineering 2 6 8 10 14 17 18
Skill level 2 5 6 8 10 14 17 18
# of Perks Gained 2 1 1 2 2 2 2 1
Perk Sum 2 3 4 6 8 10 12 13
Sum of Perk/Skill 1 0.6 0.67 0.75 0.8 0.71 0.71 0.72
P/S to New Level 0.33 1 1 1 0.5 0.67 1
Intelligence Skills to Perk Points
Breach Protocol 2 6 10 14 16 18
Quick hacking 2 4 9 11 14 19
Skill level 2 4 6 9 10 11 14 16 18 19
# of Perks Gained 2 1 1 1 1 1 2 1 1 1
Perk Sum 2 3 4 5 6 7 9 10 11 12
Sum of Perk/Skill 1 0.75 0.67 0.56 0.6 0.64 0.64 0.63 0.61 0.63
P/S to New Level 0.5 0.5 0.33 1 1 0.67 0.5 0.5 1
Cool Skills to Perk Points
Stealth 3 5 7 10 13 17 18
Cold Blood 4 5 9 10 11 13 17
Skill level 3 4 5 7 9 10 11 13 17 18
# of Perks Gained 1 1 2 1 1 2 1 2 2 1
Perk Sum 1 2 4 5 6 8 9 11 13 14
Sum of Perk/Skill 0.33 0.5 0.8 0.71 0.67 0.8 0.82 0.85 0.76 0.78
P/S to New Level 1 2 0.5 0.5 2 1 1 0.5 1
- Anonymous
Theres a glitched one at the bottom - is it another one not listed here?
Noticed that "Slow and Steady" and "Offensive Defense" are posted twice in Blade Perks.
Also, are there plans to update the Perks for the Edgerunner update?
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