|
None |
Rookie (4) |
- Level 1: Allows you to use Sandevistan to slow time while driving. Allows Kerenzikov to be activated when aiming and handbraking simultaneously. +25% weapon damage when your vehicle is drifting or airborne.
|
|
None |
Pro (9) |
- Level 1: +10% headshot and weakspot damage.
- Level 2: Unlocks Focus mode. This mode automatically activates when you aim while at full Stamina. When active: No Stamina cost for shooting, allowing for more accurate shots. When it ends: -40 Stamina Duration: 2.5 sec.
|
|
Focus |
Pro (9) |
- Level 1: +10% Reload Speed for your next reload after neutralizing an enemy while aiming. Stacks 2 times. The stack resets to whenever you start aiming
|
|
Focus |
Pro (9) |
- Level 1: -50% Stamina Cost from Focus for each enemy neutralized while it was active
|
|
Focus |
Pro (9) |
- Level 1: When Focus is active, shooting grenades out of the air is easier and their effects are more powerful
|
|
Focus |
Pro (9) |
- Level 1: When Focus is active, neutralizing an enemy with a ranged attack resets its duration
|
|
Head to Head |
Pro (9) |
- Level 1: Time slows by 25% for you and enemies when Focus is active
|
|
Focus |
Phenom (15) |
- Level 1: +10% Headshot and weakspot damage.
- Level 2: -25% Stamina cost for shooting.
- Level 3: Unlocks Deadeye mode, which is active above 85% Stamina. When active:
+20% Headshot Damage +20% Weakspot Damage No bullet spread
|
|
Deadeye |
Phenom (15) |
- Level 1: When Deadeye is active:
+35% reload speed for your next reload after neutralizing an enemy via headshot or weakspot. Effect available for 3 sec. Slows time by 50% during reload
|
|
Deadeye |
Phenom (15) |
- Level 1: +30% Stamina after neutralizing an enemy with a ranged attack via headshot or weakspot
|
|
Deadeye |
Phenom (15) |
- Level 1: When Deadeye is active, your shots always deal full damage regardless of distance.
|
|
Deadeye |
Phenom (15) |
- Level 1: +30% Weapon swap speed when swapping to Pistols, Revolvers, Sniper Rifles and Precision Rifles. +30% Stamina when swapping during combat.
|
|
Deadeye |
Legend (20) |
- Level 1: When Deadeye is active:
Guaranteed Crit Hits for headshots and weaksposts. Increases damage as distance increases (max. +25%)
|
|
Deadeye |
Legend (20) |
- Level 1: Hip-firing does not consume Stamina. When Focus is active:
+25% Movement Speed.
|
|
None |
Rookie (4) |
- Level 1: When crouched:
+15% Movement Speed +15% Mitigation Chance
|
|
Feline Footwork |
Rookie (4) |
- Level 1: +20% Mitigation Chance when crouched and not moving
|
|
Feline Footwork |
Rookie (4) |
- Level 1: When crouched, the higher your Mitigation Chance, the longer it takes for enemies to detect you.
|
|
Feline Footork |
Rookie (4) |
- Level 1: +20% Mitigation Chance when aiming from cover
|
|
Feline Footwork |
Phenom (15) |
- Level 1: +15% Crouch movement Speed.
- Level 2: +15% Mitigation chance when crouched.
- Level 3: Unlocks the ability to sprint while crouched. Press Left Shift while crouching. Crouch-sprinting allows you to move more quickly while staying silent, but it consumes Stamina
|
|
Ninjutsu |
Phenom (15) |
- Level 1: When Optical Camo is active, or you are undetected, neutralizing an enemy grants:
+15% Health +15% Stamina +10% Movement Speed for 6 sec.
|
|
Creeping Death |
Phenom (15) |
- Level 1: Optical Camo activates automtically when you crouch-sprint or slide. Automatic activation still consumes its charge
|
|
Ninjutsu |
Phenom (15) |
- Level 1: -75% Stamina Cost for crouch-sprinting during combat
|
|
Ninjutsu |
Phenom (15) |
- Level 1: +30% Mitigation Chance when crouch-sprinting
|
|
Ninjutsu Pay it Forward |
Legend (20) |
- Level 1: Guaranteed Crit Hits with Throwable weapons when crouch-sprinting, sliding, dodging or Dashing. No movement speed penalty when aiming a throwable weapon.
|
|
None |
Rookie (4) |
- Level 1: +25% damage with knives, axes, and silenced guns outside of combat. They also provide a preview of estimated damage.
|
|
Killer Instinct |
Rookie (4) |
- Level 1: +10% movement speed after neutralizing an enemy while undetected. Duration: 30 sec, or until you are detected. Stacks 2 times. New stacks reset duration. All stacks are removed when duration ends
|
|
Killer Instinct |
Rookie (4) |
- Level 1: Landing an attack on an enemy right after they detect you will delay detection from other nearby enemies
|
|
None |
Pro (9) |
- Level 1: -15% Recovery Time for throwable Weapons.
- Level 2: Crit hits, headshots, and hits to weakspots with throwable weapons apply Poison for 5 sec.
|
|
Scorpion Sting |
Pro (9) |
- Level 1: Applying Poison to an enemy via Scorpion Sting now also applies Blinding and disables sprinting for 6 sec.
|
|
Scorpion Sting |
Pro (9) |
- Level 1: +15% Health on Crit Hits and Headshots with thrown weapons
|
|
Scorpion Sting |
Pro (9) |
- Level 1: Strong attacks and thrown weapons used against Poisoned enemies instantly deal any remaining Poison damage and remove the effect.
|
|
Scorpion Sting |
Pro (9) |
- Level 1: Allows you to apply Poison to mechs, robots, drones and turrets+
|
|
Scorpion Sting |
Phenom (15) |
- Level 1: -15% Recovery Time for throwable weapons.
- Level 2: +20% Headshot and weakspot damage with throwable weapons.
- Level 3: Instant Cooldown Reset for all throwable weapons after neutralizing an enemy with a throwable weapon via headshot, weakspot, or Poison
|
|
Juggler |
Phenom (15) |
- Level 1: After retrieving a thrown knife or axe from an enemy, your first melee attack with a throwable weapon gains +200% damage
|
|
Juggler |
Phenom (15) |
- Level 1: +20% Crit Damage for 8 sec, whenever Juggler is activated. Stacks 5 times. New stacks reset duration. All stacks are removed when duration ends.
|
|
Juggler |
Phenom (15) |
- Level 1: Unlocks a Throwable Weapon Finisher. Press F when an enemy's Health is low. Automatically activates Juggler. Restores 25% Health.
|
|
Finisher: Act of Mercy |
Phenom (15) |
- Level 1: Allows you to perform Finishers from a greater distance if you've hit the enemy with a throwable weapon. Each successful throw also makes them more susceptible to Finishers. To perform a Finisher, press F when an enemy's health is low.
|
Blood brawl (melee) icon shows a guy with a shotgun :D
0
+10
-1