Kerenzikov

Tier 5
kerenzikov cyberware cyberpunk2077 wiki guide

12 limit cyberpunk 2077 wiki guide 30px

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing.

Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 6.5 sec.

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

+0.1% Crit Change per Attribute Point.
Current total: +2%

+1.8% Reload Speed
+2.6% Weapon Handling

money cyberpunk 2077 wiki guide 30px7980

Kerenzikov is a Nervous System Cyberware in Cyberpunk 2077. Kerenzikov a classic reflex booster. Cyberwares are implants that players can install, exchange, and upgrade into V's body to obtain passive buffs and various active effects. Cyberware acts as the game's means to obtain armor from Patch 2.0 and onwards. Each cyberware is categorized in different rarities from Common up to Legendary+ and will contribute to the Cyberware limit score.

 

Cyberpunk 2077 Kerenzikov Information

 

How To Get Kerenzikov in Cyberpunk 2077

Kerenzikov can be found at:

Tier 1 version can be bought from Ripperdoc at Japantown, Westbrook

ripperdoc japantown map cyberpunk2077 wiki guide 300px

Tier 2 version can be found from an assault in progress in southern West Brook, Charter Hill.

Tier 2Tier 3 and Tier 5 versions can be bought from Octavio's Clinic at Arroyo, Santo Domingo.

ripperdoc arroyo map cyberpunk2077 wiki guide 300px

Tier 4 version can be bought from Ripperdoc at Heywood, Wellprings.

ripperdoc heywood map cyberpunk2077 wiki guide 880px

 

Kerenzikov Notes & Trivia

  • Other notes, tips, and trivia go here.

 

Kerenzikov Tiers Cyberpunk 2077

Tier 1
Tier 2
Tier 3
Tier 4
Tier 5

Kerenzikov

Tier 1

__t1capacity__ limit cyberpunk 2077 wiki guide 30px

__t1bonus__

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

__t1attunedbonus__

money cyberpunk 2077 wiki guide 30px __t1value__

Kerenzikov

Tier 2

12 limit cyberpunk 2077 wiki guide 30px

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing.

Slows time by 60% for 2 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 8 sec.

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

+1.5% Reload Speed
+2.2% Weapon Handling

money cyberpunk 2077 wiki guide 30px __t2value__

Kerenzikov

Tier 3

__t3capacity__ limit cyberpunk 2077 wiki guide 30px

__t3bonus__

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

__t3attunedbonus__

money cyberpunk 2077 wiki guide 30px __t3value__

Kerenzikov

Tier 4

__t4capacity__ limit cyberpunk 2077 wiki guide 30px

__t4bonus__

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

__t4attunedbonus__

money cyberpunk 2077 wiki guide 30px __t4value__

Kerenzikov

Tier 5

12 limit cyberpunk 2077 wiki guide 30px

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing.

Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 6.5 sec.

reflexes perk category cyberpunk 2077 wiki guide 70px Reflexes Attuned

+0.1% Crit Change per Attribute Point.
Current total: +2%

+1.8% Reload Speed
+2.6% Weapon Handling

money cyberpunk 2077 wiki guide 30px 7980

 




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    • Anonymous

      2.0 took a huge step back with this one. Doesn't work with melee weapons anymore. Not sure which lobotomized unpaid intern decided on this change. Also not sure which brain-dead developer green-lit it.

      • Anonymous

        The Max Payne Cyberware. Aside from the time-slowing effect, it also seem to let you zip a larger distance when active. I like to think V is doing the Max Payne dive instead of the usual side step in those occasions.

        • Anonymous

          All slowdowns are 50% and cooldown is 10 seconds in patch 1.5.

          Epic is 3 seconds, Rare is 2.5 in patch 1.5.

          • Anonymous

            I havent been able to find a ripper doc who sells the common version anywhere in my most recent save. I thought their inventory was fixed.

            • Anonymous

              How do I remove this stupid thing? I'm trying to finish the Beat on the Brat questline and the slo-mo has been a hindrance in every single fight. I really need to be able to dodge consistently and I can't follow up on my first dodge with another when time slows. I end up taking hits I shouldn't and I wasn't able to remove the cyberware at the ripper doc's.

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