Dogtown in Cyberpunk 2077 Phantom Liberty DLC is a new district of Night City. Players can access Dogtown by progressing in Phantom Liberty DLC game's story and as part of Side Quests.

 

Cyberpunk 2077 Information about Dogtown

In the 2020s Militech established a secret, experimental military project in this part of Pacifica, constructing bunkers and laboratories cleverly hidden beneath urban infrastructure. Nearly half a century later, a group of investors appeared, unaware they were building on the remains of an old military complex, When a lab was excavated at one of the construction sites, the investors were forced out of Pacifica and Militech erected a wall around the neighborhood ostensibly due to gas leaks, bad documentation on local developments and unexploded ordnance from the 4th Corporate War.


In 2077, Dogtown has become a kind of city within a city, walled off from the rest of Night with designated points of entry manned by Kurt Hansen's Militech-commandos-turned-militia-soldiers. On the streets one can still see the remnants of Pacifica's never-completed redevelopment - luxury hotels, swimming pools, dazzlingly sumptuous mansions: once destined for glory, now a dilapidated mess. Machinery abandoned by construction workers is also present and many of the buildings are nothing more than crumbling, vacant husks.


The NCPD is forbidden to enter Dogtown proper, while Trauma Team rarely ventures inside due to the increased risk and the fact that hardly anyone in Dogtown has TT insurance. True enough, Hansen's people serve as local law enforcement, but are far from what one would call "police officers". Maybe they'll help, maybe they won't - their primary concern is making sure the neighborhood doesn't descend into total anarchy. Small local squabbles and conflicts? Not worth their precious time.
So who lives in Dogtown? Mostly those on the run from corps, gangs, or the NCPD. But there are also just ordinary people - those pushed beyond the margins of society in Night City who were brave or desperate enough to try their luck here.

Cyberpunk 2077 Dogtown sublocations

Longshore Stacks
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A residential quarter of Dogtown packed densely with makeshift structures fashioned from shipping containers, old construction equipment and debris. A city within a city that offers everything the average Dogtown resident needs: trade, bars, s central plaza, and even a hotel. Much of the new tech flowing into Hansen's market at the stadium first has its serial numbers filed off here. If you're searching for a missing person, this is the place to start. If all you want is a warm scopburger and a cold beer, go no farther than the Stacks.

Kids chase each other in a maze of sheet metal. A local boozehound musician picks at guitar strings. A junkie rubs one out to a skin BD in the comfort of his rusty cargo container. Life finds a way.

 

 

The Moth
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In the heart of Longshore Stacks you'll find a safe haven for any seeking to quench their thirst with a glass of the good stuff and a place to relax with some classic jukebox tunes. Regulars know that the owner and bartender of this establishment are one and the some person. Seven years ago, the woman they know as Daphe laid claim to this vacant building sitting atop an out-of-service boiler room and transformed it into a godsend for the Stacks community - a bar.
To this day, Stocks residents relish visiting the Moth after a rough day, where they're always greeted by a bartender bat or by the owner herself. Daphne's ears are always open to the locals' ramblings and ravings. She has her finger on the pulse of all Dogtown gossip. In fact, if Daphne finds your gossip juicy as all git-out, she might just offer you a round on the house.
In other words, if you're on ennyless Dogtown resident without proper access to a therapist, then you head to Moth, order a stiff drink and talk your heart out to Daphe. It should come as no surprise that this bar never lacks clientele. 

 

 

Halsey, Ferris & Skiv began the construction of this colossus in 2061, intending to erect Night City's most impressive hotel to date. However, along with the rest of Pacifica's redevelopment, the project took a fatal nosedive. Following the end of the Unification War, Kurt Hansen laid claim to the half-finished hotel as his new base of operations. Today, the Black Sapphire serves as the shining star around which all of Cogtown revolves.
It stands ninety-nine stories tall with a luxury club, casino and AV landing pads at the top. The ground floor contains warehouses and barracks for BARGHEST soldiers. Everything in between remains a matter of speculation - a prison for VIPs held for ransom, a zoo for endangered animals that Hansen serves to dinner guests at lavish parties, a server room that puts Arasaka Tower's to shame...
It's no surprise the rumors that circle the Black Sapphire grow more and more farfetched every year. Yet one fact is undeniable - the Black Sapphire is Hansen's pride and joy, It is an impenetrable fortress, a palace where he can play King of Dogtown and host dignitaries from the world over, but especially the who's who of Night City's political and criminal landscape.

Black Sapphire
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Heavy Hearts
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A huge, neon pyramid in the heart of Dogtown. The Heavy Hearts Club was supposed to be a postcard highlight for a revitalized Pacifica, but now it plays home to the largest nightclub in Kurt Hansen's domain. The deals with the highest stakes are struck under Hansen's watchful eye in the Black Sapphire or the stadium. Everything else is settled here.
The Heavy Hearts has established itself as the go-to meeting place where important players can discuss side deals during their stay in Dogtown. Maybe you ordered a dozen tanks from Hansen at the stadium, but you'd like to land a ultra-rare Hayfield before leaving Night City. Maybe you're in town to have Kurt smuggle a dozen crates of assault rifles into Myanmar, but there's also a shipment of contraband Zetatech cyberware burning a hole in your pocket. In such cases, be sure to make a stop at the Heavy Hearts before going on your merry way.
Of course, maybe you're not a carpal politician or dirty cop looking to make a deal at all. Maybe you just want to dance the night away without worry of waking up dead in a ditch the next morning, The Heavy Hearts Club has it all. 

 

 

The Holy Haven Catholic Church was built with donations from the pockets of Night City's wealthy Catholics at a time when South Pacifica was set to once again become home to the city's affluent. Although the church construction was completed, an exodus of investors buried any hope of repopulating the neighborhood.
It wasn't until Kurt Hansen seized control of Dogtown that the church's pews began to fill. Down-on-their-luck outlaws prayed here for a better tomorrow and sought forgiveness for the sins that had forced them to seek refuge behind Dogtown's walls. But when a better tomorrow never came, and new sins erased memories of the old, the ranks of the faithful began to wither.
The parish's most recent pastor, Odell Blanco, helped repurpose the church building to house a clinic for the area's neediest, which he runs together with ripperdoc and physician Anthony Anderson. Although the scope and quality of medical care here leave much to be desired, Haven Clinic remains the only hope for many of Oogtown's destitute. As Odell might soy, "When you have nothing, everything is a gift."

Heaven Clinic
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The Scraper
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The Scraper is what remains of one of the last investments before the district's closure. This immense structure, located for from the skyline of City Center, was supposed to offer a relaxing, yet luxurious getaway for Night City's rich - though, not necessarily the filthy rich. According to an investor's brochure, the Scraper was designed to be a "modern, 4-star hotel complex located on the picturesque Pacific coast, offering over 250 suites with breathtaking vistas and fitted with the latest in stylish amenities." Of course, those plans clearly failed to materialize.
Today, scavengers have moved in and brought their own decor with them. Stolen tech and cyberware have replaced chic coffee tables. And in place of plush loveseots, they've installed cozy cages for their long-stay "guests".

 

Map of Dogtown

Cyberpunk 2077 Quests in Dogtown

 

Cyberpunk 2077 Shops in Dogtown

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Gangs in Dogtown Cyberpunk 2077

Barghest
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If you hear "Dogtown" and automatically think "BARGHEST," chances are you won't die straight away. The organization founded by Kurt Hansen is more than just an ordinary Night City gang. No one else has managed the feat of carving an entire district out for themselves, kicking out the police completely and keeping it that way for nearly a decade. It started small: Colonel Hansen's unit seized part of Pacifica at the end of the Unification War and never laid down arms. Only six soldiers remain from that squad, and as Hansen's most trusted men they now sit at the top of the food chain. The nascent BARGHEST quickly took similar folks under its wing: veterans who'd been forgotten by the megacorps, mercs without contracts, renegade gangers from various parts of the city - you name it.
Hansen's organization also proved tempting to average Night City residents who, for various reasons, found themselves at the end of their ropes. Kurt Hansen gave them a gun, a salary, medical care via his ripper contacts and - perhaps most importantly - asked no questions in exchange for their absolute loyalty. For those at the very bottom, BARGHEST is a pretty good alternative to a life of petty crime - a career with a short life expectancy. Anywhere else, under different leadership, the band of delinquents that make up BARGHEST would have collapsed like a house of cords or atrophied like a cyberpsycho's brain. Hansen managed the impossible. Credit goes to his dominating presence, charisma and intelligence, but most of all presenting folks with a fresh start - one without hidden costs or corporate fine print, and a place where cops and undercover narcs get strung up from lampposts. For many, this vision was, is and will continue to be extremely tempting.

 

Scavs
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Dogtown scays are much better organized and equipped than their Night City brethren. They're no longer a Pan-Slavic horde of itchy triggers looking for a quick-'n'-dirty brawl, a strong stim and an easy eurobuck. Rumor has it those ones in Dogtown are linked to Soviet intelligence. True or false? Hard to tell. What's known is that whoever is spreading these rumors runs the risk of getting their picture stapled to the Memorial Tree in the Stacks.
The Dogtown scays have cash, good equipment and a bit of disdain for their poorer NC kind. Why? Because only those without a knack for business end up in Night City. The scav oligarchy secures business in Hansen's backyard. So why would Hansen tolerate them? Simple. It's all about the money.

Voodoo Boys of Dogtown
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Some say the Voodoo Boys of Dogtown live closer to the "edge" than their brothers and sisters in Pacifica. They take more risks and rarely look back, explore the dark corners of the net more often and end up earning more, too. In a way, the boundary between Pacifica and Dogtown is also the boundary between idealists and pragmatists.
Pragmatic Dogtown netrunners do business in the Stadium, lend others their services, run shady biz and protect the data of Hansen's guests, covering their tracks through the district's subnets. In other words, they keep the deluge of ones and zeros leaking out from Dogtown. From time to time, this symbiotic relationship between BARGHEST and the Voodoo Boys can seem shaky. So far, however, Hansen managed to ensure it's a little rumble here and there and not ❑ full-blown earthquake.

Aminals
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Unlike other Night City gangs, the Animals don't have a defined territory. You can find them almost anywhere, but... you know, it's not like people go out looking for them. The Animals aren't a centralized gang - they're divided into smaller groups led by independent "alphas" males or females.
The concrete jungle - for the Animals, it's not just a pretentious metaphor. From their hormone-pumping, beast-inducing implants to their love of street combat, the Animals are obsessed with the wild side of human nature.
Their physical strength and proficiency in various martial arts (and their sheer size alone) make Animals the ideal security guards and bouncers for clubs and bars. Besides that, the Animals are known for their illegal brawls, hijacking transports and their addiction to Juice, their very own homemade hormone cocktail.

 

Dogtown Militech Data Terminals and Relic Perks Information

Relic Perks in Cyberpunk 2077 are a new set of Perks added with the Phantom Liberty DLC. These Relic Perks have to be unlocked by Songbird during Dog Eat Dog, the first DLC's main campaign Job. These Relic Perks require Relic Points in order to be accessed, which can be found at Militech Data Terminals that can be found scattered throughout Dogtown. They will appear on your map as you get close to them with the following icon relic tree icon cyberpunk2077 wiki guide 75px. By interacting with them and downloading old Militech operational data, you will earn a relic point.

There are a total of 9 Relic Perks in the DLC, and players will need a total of 15 Relic Points in order to purchase all of them.

 

NPCs in Dogtown Cyberpunk 2077

Cyberpunk 2077 Items in Dogtown

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Locations
 
Afterlife  ♦  City Center  ♦  Coyote Bar  ♦  El Coyote Cojo  ♦  Embers  ♦  Gig: Cyberpsycho Sighting Letter of the Law  ♦  Heywood  ♦  Outskirts  ♦  Pacifica  ♦  Santo Domingo  ♦  Watson  ♦  Westbrook

 




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