Bioplastic Blood Vessels is a Circulatory System Cyberware in Cyberpunk 2077. Cyberwares are implants that players can install, exchange, and upgrade into V's body to obtain passive buffs and various active effects that provide different combat tactics and many more. Each cyberware is categorized in different rarities from Common up to Legendary cyberware.
Facilitates the body's distribution of blood and blood-borne substances.
Bioplastic Blood Vessels Information
- Cyberware Type: Circulatory System
- Cyberware Rarity: Common / Uncommon / Rare / Iconic / Legendary
- Weight: 0
- Increases Health regen outside of combat by +1/2/4/10/50% point per second
- (Currently not working)
Bioplastic Blood Vessels Acquisition
Uncommon version can be found in Watson/Northside from an Assault in Progress (Near the Valentinos Cyberpsycho)
Uncommon version can be bought from Buck's Clinic at Kabuki
Epic version can be bought from Ripperdoc at Badlands
Rare, Epic and Legendary versions can be bought from Ripperdoc at Downtown, City Center
Bioplastic Blood Vessels Notes & Trivia
- Charles is the Ripperdoc in central Watson whos office sits above a scav haunt. If you search the computer in the scav haunt and find an email from him, and then confront him about his suppliers and mention the email, he will give you a significant permanent discount on all cyberware in exchange for keeping his secret.
- Other notes, tips, and trivia go here.
- Anonymous
So I just noticed that some cyberware that heals you doesn't play well with regen perks. Specifically, I noticed that if I had the biomonitor equipped, then none of my athleticism regen perks worked.
- Anonymous
these aren't broken but they only will heal you up to 60% by default out of combat, if you have the out of combat healing perks the threshold gets higher, up to 100%. they boost the speed of the out of combat healing from those perks. but honestly the base speed is enough since it only works outside of fights anyway, so basically useless. they only save you a few seconds.
- Anonymous
Gray/Common from Cassius Ryder in Northside, Watson, or from the nameless Ripper in Japantown, Westbrook.
- Anonymous
- Anonymous
These increase the rate of preexisting passive regeneration. By default, that's 60% or so. The Epimorphosis perk in the Athletics tree increases the upper limit for passive healing
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
As of 12/11, these do not provide passive regen outside of combat. At least not with other perks unlocked as far as I can tell.
Literally useless. You can have few points in body add with a single skill perk point not only free up a slot for cyberware but also regen health. Absolutely useless.
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