The Good, the Bad and the Ugly |
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Type | Handguns Perk |
Required Attribute |
20 |
Bonus |
After successful Crit Hit with Pistol/Revolver, damage and armor increase by 30% for 5 seconds. +1% per Perk level. |
The Good, the Bad and the Ugly is a Reflexes Perk in Cyberpunk 2077. The Good, the Bad and the Ugly After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds. +1% per Perk level. Perks in Cyberpunk 2077 grant different bonuses and improvements to V. Reflexes Perks are related to the Reflexes primary stat.
The Good, the Bad and the Ugly Description
After a successful Crit Hit with a Pistol or Revolver, damage and Armor increase by 30% for 5 seconds.
+1% per Perk level.
Weapons that can use The Good, the Bad and the Ugly.
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Videos Related to The Good, the Bad and the Ugly
The Good, the Bad and the Ugly Notes & Tips
- The name is a reference to the 1966 Western Spaghetti movie of the same name. Alot of the Pistol perks have western/cowboy reference.
- Notes and tips go here.
- Anonymous
Did some testing myself and this perk doesn't work at all...it's a very simple thing to test, so how do whole capstone perks end up not working on release OR after patch?
- Anonymous
This perk does not seem to actually work; if it does, its bonuses are not reflected on the character sheet.
Level: 29
Reflexes 20
Handguns 24 perk points spent
Handguns skill progression 14
Hovering the not clickable "The good, the bad and the ugly" shows "Perk requres level 20 in Handguns to unlock".
Do I need to kill half of night city to get handguns to skill progression 20? I've finished the game only being able to do side quests now - this makes no sense to me to get the perk maybe just before I stop playing the game. Or am I missing something?
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