Up to 11

up-to-11-perk-cyberpunk-2077-wiki-guide
Type Engineering Perk
Engineering Perk
  • 9

Up to 11 is a Technical Ability Perk in Cyberpunk 2077. Up to 11 allows you to charge Tech Weapons up to 75% / 100% capacity. Perks in Cyberpunk 2077 grant different bonuses and improvements to V. Technical Ability Perks are related to the Technical Ability primary stat.

 

Up to 11 Description

Allows you to charge Tech Weapons up to 75% / 100% capacity.

 

Up to 11 Upgrades

Level
Effect
Level 1 Allows you to charge Tech Weapons up to 75% capacity.
Level 2 Allows you to charge Tech Weapons up to 100% capacity.
 

 

 

Weapons that can use Up to 11.

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Videos Related to Up to 11

 
 
 
 
 
 
 
 
 

 

 

Up to 11 Notes & Tips

  • While not explicitly stated, this perk has a side effect of causing Tech weapons to take longer to reach maximum charge.

 

 

 
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    • Anonymous

      19 Dec 2020 01:18  

      As far as I can tell via testing with and without this perk, in its current state (Patch 1.04) this perk DOES NOT increase damage whatsoever.

      Instead what it seems to do is increase charge time by 50/100% and then increase penetration power (and give penetration power to successive uncharged rapid fire shots like from the DR12 Quasar). might've been worth it except you get no penetration power at the original max charge, so it effectively nerfs tech weapons.

      TL;DR: Don't take this trait unless it gets patched or changed. It increases charge time with almost no benefit.

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